I was the Project Supervisor. I developed the Animation Pipeline, Scene Layout and Execution, Storyboards and Level Design. I also
scheduled and coordinated the efforts of three other Freelance Animators / Artists. The goal of this project was to use Maya to mimic
possible game footage for an upcoming Nintendo DS game.
Production Images from the Movie
Clip from the Movie
Note: I did none of the animation seen in the movie.
Property of Last Chance Media, 2006