//Maya ASCII 2008 scene //Name: Walk_Cycle_MoPath_Tutorial.ma //Last modified: Mon, Nov 10, 2008 05:57:41 PM //Codeset: 1252 requires maya "2008"; currentUnit -l centimeter -a degree -t film; fileInfo "application" "maya"; fileInfo "product" "Maya Unlimited 2008"; fileInfo "version" "2008 x64"; fileInfo "cutIdentifier" "200708030019-704171"; fileInfo "osv" "Microsoft Windows XP x64 Service Pack 2 (Build 3790)\n"; createNode transform -s -n "persp"; setAttr ".v" no; setAttr ".t" -type "double3" 56.062875935181047 16.65951449347989 71.236036405704766 ; setAttr ".r" -type "double3" -9.9383527288948788 58.59999999996689 0 ; createNode camera -s -n "perspShape" -p "persp"; setAttr -k off ".v" no; setAttr ".fl" 34.999999999999986; setAttr ".coi" 68.667624937683954; setAttr ".imn" -type "string" "persp"; setAttr ".den" -type "string" "persp_depth"; setAttr ".man" -type "string" "persp_mask"; setAttr ".tp" -type "double3" 3.9174180085691912 3.9142735984381138 31.579297059327402 ; setAttr ".hc" -type "string" "viewSet -p %camera"; 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setAttr ".rp" -type "double3" 0 4.1070314138634929 4.00355772534816 ; setAttr ".sp" -type "double3" 0 4.1070314138634929 4.00355772534816 ; createNode nurbsCurve -n "CTRL_KneeShape" -p "CTRL_Knee"; setAttr -k off ".v"; setAttr ".cc" -type "nurbsCurve" 3 8 2 no 3 13 -2 -1 0 1 2 3 4 5 6 7 8 9 10 11 0.22851887841445884 3.8785125354490346 3.8829657191769797 -3.6870345910257097e-017 3.8795404788893211 4.1586257387629146 -0.22851887841445842 3.8785125354490346 3.8829657191769797 -0.22486158710846765 4.1070314138634929 3.8829657191769797 -0.22851887841445859 4.3355502922779516 3.8829657191769797 -9.7378783091582448e-017 4.3345223488376652 4.1586257387629146 0.22851887841445828 4.3355502922779516 3.8829657191769797 0.22486158710846765 4.1070314138634929 3.8829657191769797 0.22851887841445884 3.8785125354490346 3.8829657191769797 -3.6870345910257097e-017 3.8795404788893211 4.1586257387629146 -0.22851887841445842 3.8785125354490346 3.8829657191769797 ; createNode transform -n "CTRL_FootAdjust" -p "Leg_Rig"; setAttr ".rp" -type "double3" 4.9322975298298143e-017 0.64759496384599791 0.28563749936223748 ; setAttr ".sp" -type "double3" 4.9322975298298143e-017 0.64759496384599791 0.28563749936223748 ; createNode transform -n "CTRL_Foot" -p "CTRL_FootAdjust"; setAttr -l on -k off ".v"; setAttr -l on -k off ".sx"; setAttr -l on -k off ".sy"; setAttr -l on -k off ".sz"; setAttr ".rp" -type "double3" 4.9322975298298143e-017 0.64759496384599791 0.28563749936223748 ; setAttr ".sp" -type "double3" 4.9322975298298143e-017 0.64759496384599791 0.28563749936223748 ; createNode nurbsCurve -n "CTRL_FootShape" -p "CTRL_Foot"; setAttr -k off ".v"; setAttr ".cc" -type "nurbsCurve" 3 8 2 no 3 13 -2 -1 0 1 2 3 4 5 6 7 8 9 10 11 0.49180593159900493 -0.023784033357074685 -0.29884474048775722 -3.6018197131406248e-017 -0.023784033357074574 -0.33278180094748999 -0.49180593159900443 -0.023784033357074685 -0.29884474048775767 -0.69551861852284669 -0.023784033357074685 0.28563749936223715 -0.49180593159900454 -0.023784033357074685 2.2416817192240757 -1.724293486191012e-016 -0.023784033357074796 2.2757958923770527 0.49180593159900449 -0.023784033357074685 2.2416817192240757 0.69551861852284669 -0.023784033357074685 0.28563749936223809 0.49180593159900493 -0.023784033357074685 -0.29884474048775722 -3.6018197131406248e-017 -0.023784033357074574 -0.33278180094748999 -0.49180593159900443 -0.023784033357074685 -0.29884474048775767 ; createNode transform -n "j_AnkleNull" -p "CTRL_Foot"; setAttr ".t" -type "double3" -2.2513496617176498e-024 0.64759496384599791 0.28563749936223748 ; createNode ikHandle -n "IK_Leg" -p "CTRL_Foot"; setAttr ".v" no; setAttr ".t" -type "double3" -2.2513496617176498e-024 0.64759496384599791 0.28563749936223748 ; setAttr ".hsh" no; setAttr ".roc" yes; createNode poleVectorConstraint -n "IK_Leg_poleVectorConstraint1" -p "IK_Leg"; addAttr -ci true -k true -sn "w0" -ln "CTRL_KneeW0" -bt "W000" -dv 1 -min 0 -at "double"; setAttr -k on ".nds"; setAttr -k off ".v"; setAttr -k off ".tx"; setAttr -k off ".ty"; setAttr -k off ".tz"; setAttr -k off ".rx"; setAttr -k off ".ry"; setAttr -k off ".rz"; setAttr -k off ".sx"; setAttr -k off ".sy"; setAttr -k off ".sz"; setAttr ".erp" yes; setAttr ".rst" -type "double3" 0 -4.3742405650512053 3.650528606829738 ; setAttr -k on ".w0"; createNode transform -n "CTRL_HipAdjust" -p "Leg_Rig"; setAttr ".rp" -type "double3" 3.1242198939353112e-016 8.2403840554428349 0.35302911851842272 ; setAttr ".sp" -type "double3" 3.1242198939353112e-016 8.2403840554428349 0.35302911851842272 ; createNode transform -n "CTRL_Hip" -p "CTRL_HipAdjust"; setAttr -l on -k off ".v"; setAttr -l on -k off ".rx"; setAttr -l on -k off ".ry"; setAttr -l on -k off ".rz"; setAttr -l on -k off ".sx"; setAttr -l on -k off ".sy"; setAttr -l on -k off ".sz"; setAttr ".rp" -type "double3" 3.1242198939353112e-016 8.2403840554428349 0.35302911851842272 ; setAttr ".sp" -type "double3" 3.1242198939353112e-016 8.2403840554428349 0.35302911851842272 ; createNode nurbsCurve -n "CTRL_HipShape" -p "CTRL_Hip"; setAttr -k off ".v"; setAttr ".cc" -type "nurbsCurve" 3 8 2 no 3 13 -2 -1 0 1 2 3 4 5 6 7 8 9 10 11 0.78361162489122538 9.0326746197754115 -0.4305825063728011 1.8599028331523786e-016 9.0326746197754115 -0.75516506903596525 -0.78361162489122393 9.0326746197754115 -0.43058250637280154 -1.1081941875543877 9.0326746197754115 0.35302911851842239 -0.30933386603167723 9.0326746197754115 1.1366407434096468 -2.1498546965520822e-017 9.0326746197754115 1.4612233060728108 0.30933386603167745 9.0326746197754115 1.136640743409647 1.1081941875543881 9.0326746197754115 0.35302911851842333 0.78361162489122538 9.0326746197754115 -0.4305825063728011 1.8599028331523786e-016 9.0326746197754115 -0.75516506903596525 -0.78361162489122393 9.0326746197754115 -0.43058250637280154 ; createNode transform -n "Motion_Path"; createNode nurbsCurve -n "Motion_PathShape" -p "Motion_Path"; setAttr -k off ".v"; setAttr ".cc" -type "nurbsCurve" 3 5 0 no 3 10 0 0 0 1 2 3 4 5 5 5 8 1.2750474659134774 0 0.80240054342184031 5.4713688909914877 0 4.1421197511921628 13.864011741147438 0 10.821558166732752 8.2825133682973409 0 25.077518190952809 -2.0721796857501702 0 30.539431271878978 -6.0291757240090558 0 45.393085551276158 0.55505886688938388 0 57.3661343286389 3.8471761623386023 0 62.356193575232965 ; createNode transform -n "positionMarker1" -p "Motion_PathShape"; createNode positionMarker -n "positionMarkerShape1" -p "positionMarker1"; setAttr -k off ".v"; setAttr ".uwo" yes; createNode transform -n "positionMarker2" -p "Motion_PathShape"; createNode positionMarker -n "positionMarkerShape2" -p "positionMarker2"; setAttr -k off ".v"; setAttr ".uwo" yes; setAttr ".lp" -type "double3" 1 0 0 ; setAttr ".t" 163; createNode lightLinker -n "lightLinker1"; setAttr -s 2 ".lnk"; setAttr -s 2 ".slnk"; createNode displayLayerManager -n "layerManager"; createNode displayLayer -n "defaultLayer"; createNode renderLayerManager -n "renderLayerManager"; createNode renderLayer -n "defaultRenderLayer"; setAttr ".g" yes; createNode polyCube -n "polyCube1"; setAttr ".cuv" 4; createNode polyCube -n "polyCube2"; setAttr ".cuv" 4; createNode polySmoothFace -n "polySmoothFace1"; setAttr ".ics" -type "componentList" 1 "f[*]"; setAttr ".dv" 2; setAttr ".suv" yes; setAttr ".kmb" 2; setAttr ".ps" 0.10000000149011612; setAttr ".ro" 1; setAttr ".ma" yes; setAttr ".m08" yes; createNode ikRPsolver -n "ikRPsolver"; createNode character -n "Leg_Ctrls"; addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -bt "ATAL" -dt "attributeAlias"; setAttr -s 12 ".dnsm"; setAttr -s 9 ".lv"; setAttr -s 9 ".lv"; setAttr -s 3 ".av"; setAttr -s 3 ".av"; setAttr ".am" -type "characterMapping" 12 "CTRL_Foot.rotateZ" 2 1 "CTRL_Foot.rotateY" 2 2 "CTRL_Foot.rotateX" 2 3 "CTRL_Foot.translateZ" 1 1 "CTRL_Foot.translateY" 1 2 "CTRL_Foot.translateX" 1 3 "CTRL_Knee.translateZ" 1 4 "CTRL_Knee.translateY" 1 5 "CTRL_Knee.translateX" 1 6 "CTRL_Hip.translateZ" 1 7 "CTRL_Hip.translateY" 1 8 "CTRL_Hip.translateX" 1 9 ; setAttr ".aal" -type "attributeAlias" {"CTRL_Foot_rotateZ","angularValues[1]","CTRL_Foot_rotateY" ,"angularValues[2]","CTRL_Foot_rotateX","angularValues[3]","CTRL_Foot_translateZ" ,"linearValues[1]","CTRL_Foot_translateY","linearValues[2]","CTRL_Foot_translateX" ,"linearValues[3]","CTRL_Knee_translateZ","linearValues[4]","CTRL_Knee_translateY" ,"linearValues[5]","CTRL_Knee_translateX","linearValues[6]","CTRL_Hip_translateZ" ,"linearValues[7]","CTRL_Hip_translateY","linearValues[8]","CTRL_Hip_translateX","linearValues[9]" } ; createNode animCurveTA -n "Leg_Ctrls_CTRL_Foot_rotateZ"; setAttr ".tan" 1; setAttr ".wgt" no; setAttr -s 5 ".ktv[0:4]" 0 -4.1784468441179783 2 0 12 0 24 -5.6590352504638206 30 -4.1784468441179783; setAttr -s 5 ".kit[1:4]" 10 10 1 1; setAttr -s 5 ".kot[1:4]" 10 10 1 1; setAttr -s 5 ".kix[0:4]" 0.95642584562301636 1 1 0.99703341722488403 0.95705372095108032; setAttr -s 5 ".kiy[0:4]" 0.2919752299785614 0 0 -0.076969899237155914 0.28991076350212097; setAttr -s 5 ".kox[0:4]" 0.95642590522766113 1 1 0.99703341722488403 0.95705372095108032; setAttr -s 5 ".koy[0:4]" 0.29197520017623901 0 0 -0.076969906687736511 0.28991076350212097; setAttr ".pre" 3; setAttr ".pst" 3; createNode animCurveTA -n "Leg_Ctrls_CTRL_Foot_rotateY"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 2 ".ktv[0:1]" 0 3.3128014842300533 30 3.3128014842300533; setAttr ".pre" 3; setAttr ".pst" 3; createNode animCurveTA -n "Leg_Ctrls_CTRL_Foot_rotateX"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 6 ".ktv[0:5]" 0 -42.693142966820751 2 0 12 0 15 73.120452669829064 24 82.162605354399417 30 -42.693142966820751; setAttr -s 6 ".kit[0:5]" 3 10 10 1 1 3; setAttr -s 6 ".kot[0:5]" 3 10 10 1 1 3; setAttr -s 6 ".kix[3:5]" 0.12050250917673111 0.17253856360912323 1; setAttr -s 6 ".kiy[3:5]" 0.99271309375762939 -0.98500281572341919 0; setAttr -s 6 ".kox[3:5]" 0.12050249427556992 0.17253859341144562 1; setAttr -s 6 ".koy[3:5]" 0.99271303415298462 -0.98500281572341919 0; setAttr ".pre" 3; setAttr ".pst" 3; createNode animCurveTL -n "Leg_Ctrls_CTRL_Foot_translateZ"; setAttr ".tan" 2; setAttr ".wgt" no; setAttr -s 6 ".ktv[0:5]" 0 3.2228236853728394 2 2.059004051616065 12 -2.3749575485285024 15 -4.4899345461202316 24 -0.47681370905377418 30 3.2228236853728394; setAttr -s 6 ".kit[0:5]" 3 2 2 1 1 3; setAttr -s 6 ".kot[0:5]" 3 2 2 1 1 3; setAttr -s 6 ".kix[3:5]" 0.17739513516426086 0.052605122327804565 1; setAttr -s 6 ".kiy[3:5]" -0.98413980007171631 0.99861538410186768 0; setAttr -s 6 ".kox[3:5]" 0.17739512026309967 0.052605114877223969 1; setAttr -s 6 ".koy[3:5]" -0.98413974046707153 0.99861538410186768 0; setAttr ".pre" 3; setAttr ".pst" 3; createNode animCurveTL -n "Leg_Ctrls_CTRL_Foot_translateY"; setAttr ".tan" 1; setAttr ".wgt" no; setAttr -s 6 ".ktv[0:5]" 0 0.42805408904183684 2 0 12 0 15 1.1404957785359069 24 1.6651034240704463 30 0.42805408904183684; setAttr -s 6 ".kit[1:5]" 10 10 1 1 1; setAttr -s 6 ".kot[1:5]" 10 10 1 1 1; setAttr -s 6 ".kix[0:5]" 0.25610107183456421 1 1 0.17396374046802521 0.45288065075874329 0.25758200883865356; setAttr -s 6 ".kiy[0:5]" -0.96665000915527344 0 0 0.9847521185874939 -0.89157116413116455 -0.96625643968582153; setAttr -s 6 ".kox[0:5]" 0.25610101222991943 1 1 0.17396374046802521 0.4528806209564209 0.25758188962936401; setAttr -s 6 ".koy[0:5]" -0.96665006875991821 0 0 0.98475205898284912 -0.89157116413116455 -0.96625649929046631; setAttr ".pre" 3; setAttr ".pst" 3; createNode animCurveTL -n "Leg_Ctrls_CTRL_Foot_translateX"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 2 ".ktv[0:1]" 0 0 30 0; setAttr ".pre" 3; setAttr ".pst" 3; createNode animCurveTL -n "Leg_Ctrls_CTRL_Knee_translateZ"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 6 ".ktv[0:5]" 0 0.95483996278024019 3 0.95743279596820852 7 0.95458472987644072 17 1.0163753043705854 24 0.97430004816525506 30 0.95483996278024019; createNode animCurveTL -n "Leg_Ctrls_CTRL_Knee_translateY"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 5 ".ktv[0:4]" 0 0.64349961116832866 7 0.60818500108042706 17 -0.24278024467878556 24 0.27633530097184927 30 0.64349961116832866; createNode animCurveTL -n "Leg_Ctrls_CTRL_Knee_translateX"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 6 ".ktv[0:5]" 0 0.27690927534520515 3 0.17081725258071212 7 0.36968204217687034 17 -0.10370381201794587 24 0.36964081607208388 30 0.27690927534520515; createNode animCurveTL -n "Leg_Ctrls_CTRL_Hip_translateZ"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 3 ".ktv[0:2]" 0 0 23 0 30 0; createNode animCurveTL -n "Leg_Ctrls_CTRL_Hip_translateY"; setAttr ".tan" 1; setAttr ".wgt" no; setAttr -s 5 ".ktv[0:4]" 0 -0.7718151297440845 3 -0.67502447501189067 9 0.097670644192993206 18 -0.50886509270057223 30 -0.7718151297440845; setAttr -s 5 ".kit[4]" 3; setAttr -s 5 ".kot[4]" 3; setAttr -s 5 ".kix[0:4]" 1 0.54353910684585571 0.77879184484481812 0.60531246662139893 1; setAttr -s 5 ".kiy[0:4]" 0 0.83938378095626831 0.62728244066238403 -0.79598790407180786 0; setAttr -s 5 ".kox[0:4]" 1 0.54353910684585571 0.77879196405410767 0.6053125262260437 1; setAttr -s 5 ".koy[0:4]" 0 0.83938390016555786 0.62728232145309448 -0.79598796367645264 0; setAttr ".pre" 3; setAttr ".pst" 3; createNode animCurveTL -n "Leg_Ctrls_CTRL_Hip_translateX"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 3 ".ktv[0:2]" 0 0 23 0 30 0; createNode motionPath -n "motionPath1"; setAttr -s 2 ".pmt"; setAttr -s 2 ".pmt"; setAttr ".f" yes; setAttr ".fa" 2; setAttr ".ua" 1; setAttr ".fm" yes; createNode animCurveTL -n "motionPath1_uValue"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 2 ".ktv[0:1]" 0 0 163 1; createNode addDoubleLinear -n "addDoubleLinear1"; createNode addDoubleLinear -n "addDoubleLinear2"; createNode addDoubleLinear -n "addDoubleLinear3"; createNode curveInfo -n "walkingCurveInfo"; createNode script -n "uiConfigurationScriptNode"; setAttr ".b" -type "string" ( "// Maya Mel UI Configuration File.\n//\n// This script is machine generated. Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint $useSceneConfig = $gUseScenePanelConfig;\n\tint $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\tint $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t// get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n" + " -activeOnly 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 4096\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n" + " -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n" + " -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n" + " -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 4096\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n" + " -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n" + "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"side\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n" + " -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 4096\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n" + " -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"side\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 4096\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n" + " -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n" + " -hairSystems 1\n -follicles 1\n -nCloths 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n" + " -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 4096\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n" + " -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nRigids 1\n" + " -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n" + " -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 4096\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n" + " -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" == $panelName) {\n" + "\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 4096\n -fogging 0\n" + " -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n" + " -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 0\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 0\n -hairSystems 0\n -follicles 0\n -nCloths 0\n -nRigids 0\n -dynamicConstraints 0\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"persp\" \n" + " -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 4096\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n" + " -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 0\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 0\n -hairSystems 0\n -follicles 0\n -nCloths 0\n -nRigids 0\n" + " -dynamicConstraints 0\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `outlinerPanel -unParent -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n outlinerEditor -e \n -showShapes 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -autoExpand 0\n -showDagOnly 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUnitlessCurves 1\n -showCompounds 1\n" + " -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\t$editorName = $panelName;\n outlinerEditor -e \n -showShapes 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -autoExpand 0\n -showDagOnly 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n" + " -attrAlphaOrder \"default\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\tif ($useSceneConfig) {\n\t\toutlinerPanel -e -to $panelName;\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"graphEditor\" -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -autoExpand 1\n -showDagOnly 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUnitlessCurves 1\n -showCompounds 0\n" + " -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -displayKeys 1\n -displayTangents 0\n" + " -displayActiveKeys 0\n -displayActiveKeyTangents 1\n -displayInfinities 1\n -autoFit 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -showResults \"off\" \n -showBufferCurves \"off\" \n -smoothness \"fine\" \n -resultSamples 1\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n -clipTime \"off\" \n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -autoExpand 1\n -showDagOnly 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n" + " -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n" + " -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 1\n -displayInfinities 1\n -autoFit 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -showResults \"off\" \n -showBufferCurves \"off\" \n -smoothness \"fine\" \n -resultSamples 1\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n -clipTime \"off\" \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\tif ($useSceneConfig) {\n\t\tscriptedPanel -e -to $panelName;\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"dopeSheetPanel\" -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n" + " outlinerEditor -e \n -showShapes 1\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -autoExpand 0\n -showDagOnly 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n" + " -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -autoFit 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 1\n -hierarchyBelow 0\n -showTicks 1\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -autoExpand 0\n -showDagOnly 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -editAttrName 0\n -showAttrValues 0\n" + " -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -autoFit 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 1\n -hierarchyBelow 0\n -showTicks 1\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n" + "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"clipEditorPanel\" -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -autoFit 0\n -snapTime \"none\" \n -snapValue \"none\" \n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -autoFit 0\n -snapTime \"none\" \n" + " -snapValue \"none\" \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"hyperGraphPanel\" -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -zoom 1\n -animateTransition 0\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n" + " -graphType \"DAG\" \n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -zoom 1\n -animateTransition 0\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n" + " -graphType \"DAG\" \n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"hyperShadePanel\" -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n" + "\t\t\t$panelName = `scriptedPanel -unParent -type \"visorPanel\" -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Texture Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"polyTexturePlacementPanel\" -l (localizedPanelLabel(\"UV Texture Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Texture Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"multiListerPanel\" (localizedPanelLabel(\"Multilister\")) `;\n\tif (\"\" == $panelName) {\n" + "\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"multiListerPanel\" -l (localizedPanelLabel(\"Multilister\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Multilister\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"renderWindowPanel\" -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"blendShapePanel\" (localizedPanelLabel(\"Blend Shape\")) `;\n\tif (\"\" == $panelName) {\n" + "\t\tif ($useSceneConfig) {\n\t\t\tblendShapePanel -unParent -l (localizedPanelLabel(\"Blend Shape\")) -mbv $menusOkayInPanels ;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tblendShapePanel -edit -l (localizedPanelLabel(\"Blend Shape\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"dynRelEdPanel\" -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"devicePanel\" (localizedPanelLabel(\"Devices\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n" + "\t\t\tdevicePanel -unParent -l (localizedPanelLabel(\"Devices\")) -mbv $menusOkayInPanels ;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tdevicePanel -edit -l (localizedPanelLabel(\"Devices\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"relationshipPanel\" -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n" + "\t\t\t$panelName = `scriptedPanel -unParent -type \"referenceEditorPanel\" -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"componentEditorPanel\" -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n" + "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"dynPaintScriptedPanelType\" -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"scriptEditorPanel\" -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n" + " if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-defaultImage \"vacantCell.xpm\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"single\\\" -ps 1 100 100 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n" + "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 1\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 4096\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -maxConstantTransparency 1\\n -rendererName \\\"base_OpenGL_Renderer\\\" \\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 0\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -fluids 0\\n -hairSystems 0\\n -follicles 0\\n -nCloths 0\\n -nRigids 0\\n -dynamicConstraints 0\\n -locators 1\\n -manipulators 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -shadows 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n" + "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 1\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 4096\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -maxConstantTransparency 1\\n -rendererName \\\"base_OpenGL_Renderer\\\" \\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 0\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -fluids 0\\n -hairSystems 0\\n -follicles 0\\n -nCloths 0\\n -nRigids 0\\n -dynamicConstraints 0\\n -locators 1\\n -manipulators 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -shadows 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n" + "\t\t\t\t$configName;\n\n setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n }\n\n panelHistory -e -clear mainPanelHistory;\n setFocus `paneLayout -q -p1 $gMainPane`;\n sceneUIReplacement -deleteRemaining;\n sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 5 -size 12 -divisions 5 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\n}\n"); setAttr ".st" 3; createNode script -n "sceneConfigurationScriptNode"; setAttr ".b" -type "string" "playbackOptions -min 0 -max 163 -ast 0 -aet 163 "; setAttr ".st" 6; select -ne :time1; setAttr -av -k on ".cch"; setAttr -cb on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr ".o" 0; select -ne :renderPartition; setAttr -k on ".cch"; setAttr -cb on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr -s 2 ".st"; setAttr -cb on ".an"; setAttr -cb on ".pt"; select -ne :renderGlobalsList1; setAttr -k on ".cch"; setAttr -cb on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; select -ne :defaultShaderList1; setAttr -k on ".cch"; setAttr -cb on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr -s 2 ".s"; select -ne :postProcessList1; setAttr -k on ".cch"; setAttr -cb on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr -s 2 ".p"; select -ne :lightList1; setAttr -k on ".cch"; setAttr -cb on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; select -ne :initialShadingGroup; setAttr -k on ".cch"; setAttr -cb on ".ihi"; setAttr -av -k on ".nds"; setAttr -cb on ".bnm"; setAttr -s 6 ".dsm"; setAttr -k on ".mwc"; setAttr -cb on ".an"; setAttr -cb on ".il"; setAttr -cb on ".vo"; setAttr -cb on ".eo"; setAttr -cb on ".fo"; setAttr -cb on ".epo"; setAttr ".ro" yes; setAttr -cb on ".mimt"; setAttr -cb on ".miop"; setAttr -cb on ".mise"; setAttr -cb on ".mism"; setAttr -cb on ".mice"; setAttr -av ".micc"; setAttr -cb on ".mica"; setAttr -cb on ".micw"; setAttr -cb on ".mirw"; select -ne :initialParticleSE; setAttr -k on ".cch"; setAttr -cb on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr -k on ".mwc"; setAttr -cb on ".an"; setAttr -cb on ".il"; setAttr -cb on ".vo"; setAttr -cb on ".eo"; setAttr -cb on ".fo"; setAttr -cb on ".epo"; setAttr ".ro" yes; setAttr -cb on ".mimt"; setAttr -cb on ".miop"; setAttr -cb on ".mise"; setAttr -cb on ".mism"; setAttr -cb on ".mice"; setAttr -cb on ".micc"; setAttr -cb on ".mica"; setAttr -cb on ".micw"; setAttr -cb on ".mirw"; select -ne :defaultResolution; setAttr -k on ".cch"; setAttr -k on ".nds"; setAttr -av ".w" 630; setAttr -av ".h" 354; setAttr ".pa" 1; setAttr -k on ".al" yes; setAttr -av ".dar" 1.7796610593795776; setAttr -k on ".ldar"; setAttr -k on ".off"; setAttr -k on ".fld"; setAttr -k on ".zsl"; select -ne :defaultLightSet; setAttr -k on ".cch"; setAttr -k on ".nds"; setAttr -k on ".mwc"; setAttr ".ro" yes; select -ne :hardwareRenderGlobals; setAttr -k on ".cch"; setAttr -cb on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr ".ctrs" 256; setAttr ".btrs" 512; setAttr -k off -cb on ".ehql"; setAttr -k off -cb on ".eams"; setAttr -k off ".eeaa"; setAttr -k off ".engm"; setAttr -k off ".mes"; setAttr -k off ".emb"; setAttr -k off ".mbbf"; setAttr -k off ".mbs"; setAttr -k off ".trm"; setAttr -k off -cb on ".tshc"; setAttr -k off ".clmt"; setAttr -k off -cb on ".tcov"; setAttr -k off -cb on ".lith"; setAttr -k off -cb on ".sobc"; setAttr -k off -cb on ".cuth"; setAttr -k off -cb on ".mgcs"; setAttr -k off ".twa"; setAttr -k off ".twz"; setAttr -k on ".hwcc"; setAttr -k on ".hwdp"; setAttr -k on ".hwql"; select -ne :characterPartition; select -ne :defaultHardwareRenderGlobals; setAttr -k on ".cch"; setAttr -cb on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr -k on ".rp"; setAttr -k on ".cai"; setAttr -k on ".coi"; setAttr -cb on ".bc"; setAttr -av -k on ".bcb"; setAttr -av -k on ".bcg"; setAttr -av -k on ".bcr"; setAttr -k on ".ei"; setAttr -k on ".ex"; setAttr -k on ".es"; setAttr -av -k on ".ef"; setAttr -k on ".bf"; setAttr -k on ".fii"; setAttr -av -k on ".sf"; setAttr -k on ".gr"; setAttr -k on ".li"; setAttr -k on ".ls"; setAttr -k on ".mb"; setAttr -k on ".ti"; setAttr -k on ".txt"; setAttr -k on ".mpr"; setAttr -k on ".wzd"; setAttr ".fn" -type "string" "im"; setAttr -k on ".if"; setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; setAttr -k on ".as"; setAttr -k on ".ds"; setAttr -k on ".lm"; setAttr -k on ".fir"; setAttr -k on ".aap"; setAttr -k on ".gh"; setAttr -cb on ".sd"; select -ne :ikSystem; setAttr -av ".gsn"; setAttr -s 4 ".sol"; connectAttr "addDoubleLinear1.o" "Leg_Rig.tx"; connectAttr "addDoubleLinear2.o" "Leg_Rig.ty"; connectAttr "addDoubleLinear3.o" "Leg_Rig.tz"; connectAttr "motionPath1.msg" "Leg_Rig.sml"; connectAttr "motionPath1.rx" "Leg_Rig.rx"; connectAttr "motionPath1.ry" "Leg_Rig.ry"; connectAttr "motionPath1.rz" "Leg_Rig.rz"; connectAttr "motionPath1.ro" "Leg_Rig.ro"; connectAttr "j_Hip_pointConstraint1.ctx" "j_Hip.tx"; connectAttr "j_Hip_pointConstraint1.cty" "j_Hip.ty"; connectAttr "j_Hip_pointConstraint1.ctz" "j_Hip.tz"; connectAttr "j_Hip.s" "j_Knee.is"; connectAttr "j_Knee.s" "j_Ankle.is"; connectAttr "j_Ankle_orientConstraint1.crx" "j_Ankle.rx"; connectAttr "j_Ankle_orientConstraint1.cry" "j_Ankle.ry"; connectAttr "j_Ankle_orientConstraint1.crz" "j_Ankle.rz"; connectAttr "polyCube1.out" "pCubeShape1.i"; connectAttr "j_Ankle.ro" "j_Ankle_orientConstraint1.cro"; connectAttr "j_Ankle.pim" "j_Ankle_orientConstraint1.cpim"; connectAttr "j_Ankle.jo" "j_Ankle_orientConstraint1.cjo"; connectAttr "j_AnkleNull.r" "j_Ankle_orientConstraint1.tg[0].tr"; connectAttr "j_AnkleNull.ro" "j_Ankle_orientConstraint1.tg[0].tro"; connectAttr "j_AnkleNull.pm" "j_Ankle_orientConstraint1.tg[0].tpm"; connectAttr "j_Ankle_orientConstraint1.w0" "j_Ankle_orientConstraint1.tg[0].tw"; connectAttr "j_Ankle.tx" "effector1.tx"; connectAttr "j_Ankle.ty" "effector1.ty"; connectAttr "j_Ankle.tz" "effector1.tz"; connectAttr "polySmoothFace1.out" "pCubeShape4.i"; connectAttr "j_Hip.pim" "j_Hip_pointConstraint1.cpim"; connectAttr "j_Hip.rp" "j_Hip_pointConstraint1.crp"; connectAttr "j_Hip.rpt" "j_Hip_pointConstraint1.crt"; connectAttr "CTRL_Hip.t" "j_Hip_pointConstraint1.tg[0].tt"; connectAttr "CTRL_Hip.rp" "j_Hip_pointConstraint1.tg[0].trp"; connectAttr "CTRL_Hip.rpt" "j_Hip_pointConstraint1.tg[0].trt"; connectAttr "CTRL_Hip.pm" "j_Hip_pointConstraint1.tg[0].tpm"; connectAttr "j_Hip_pointConstraint1.w0" "j_Hip_pointConstraint1.tg[0].tw"; connectAttr "Leg_Ctrls.lv[4]" "CTRL_Knee.tz"; connectAttr "Leg_Ctrls.lv[5]" "CTRL_Knee.ty"; connectAttr "Leg_Ctrls.lv[6]" "CTRL_Knee.tx"; connectAttr "Leg_Ctrls.av[1]" "CTRL_Foot.rz"; connectAttr "Leg_Ctrls.av[2]" "CTRL_Foot.ry"; connectAttr "Leg_Ctrls.av[3]" "CTRL_Foot.rx"; connectAttr "Leg_Ctrls.lv[1]" "CTRL_Foot.tz"; connectAttr "Leg_Ctrls.lv[2]" "CTRL_Foot.ty"; connectAttr "Leg_Ctrls.lv[3]" "CTRL_Foot.tx"; connectAttr "j_Hip.msg" "IK_Leg.hsj"; connectAttr "effector1.hp" "IK_Leg.hee"; connectAttr "ikRPsolver.msg" "IK_Leg.hsv"; connectAttr "IK_Leg_poleVectorConstraint1.ctx" "IK_Leg.pvx"; connectAttr "IK_Leg_poleVectorConstraint1.cty" "IK_Leg.pvy"; connectAttr "IK_Leg_poleVectorConstraint1.ctz" "IK_Leg.pvz"; connectAttr "IK_Leg.pim" "IK_Leg_poleVectorConstraint1.cpim"; connectAttr "j_Hip.pm" "IK_Leg_poleVectorConstraint1.ps"; connectAttr "j_Hip.t" "IK_Leg_poleVectorConstraint1.crp"; connectAttr "CTRL_Knee.t" "IK_Leg_poleVectorConstraint1.tg[0].tt"; connectAttr "CTRL_Knee.rp" "IK_Leg_poleVectorConstraint1.tg[0].trp"; connectAttr "CTRL_Knee.rpt" "IK_Leg_poleVectorConstraint1.tg[0].trt"; connectAttr "CTRL_Knee.pm" "IK_Leg_poleVectorConstraint1.tg[0].tpm"; connectAttr "IK_Leg_poleVectorConstraint1.w0" "IK_Leg_poleVectorConstraint1.tg[0].tw" ; connectAttr "Leg_Ctrls.lv[7]" "CTRL_Hip.tz"; connectAttr "Leg_Ctrls.lv[8]" "CTRL_Hip.ty"; connectAttr "Leg_Ctrls.lv[9]" "CTRL_Hip.tx"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[0].llnk"; connectAttr ":initialShadingGroup.msg" "lightLinker1.lnk[0].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[1].llnk"; connectAttr ":initialParticleSE.msg" "lightLinker1.lnk[1].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[0].sllk"; connectAttr ":initialShadingGroup.msg" "lightLinker1.slnk[0].solk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[1].sllk"; connectAttr ":initialParticleSE.msg" "lightLinker1.slnk[1].solk"; connectAttr "layerManager.dli[0]" "defaultLayer.id"; connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; connectAttr "polyCube2.out" "polySmoothFace1.ip"; connectAttr "CTRL_Foot.rz" "Leg_Ctrls.dnsm[0]"; connectAttr "CTRL_Foot.ry" "Leg_Ctrls.dnsm[1]"; connectAttr "CTRL_Foot.rx" "Leg_Ctrls.dnsm[2]"; connectAttr "CTRL_Foot.tz" "Leg_Ctrls.dnsm[3]"; connectAttr "CTRL_Foot.ty" "Leg_Ctrls.dnsm[4]"; connectAttr "CTRL_Foot.tx" "Leg_Ctrls.dnsm[5]"; connectAttr "CTRL_Knee.tz" "Leg_Ctrls.dnsm[6]"; connectAttr "CTRL_Knee.ty" "Leg_Ctrls.dnsm[7]"; connectAttr "CTRL_Knee.tx" "Leg_Ctrls.dnsm[8]"; connectAttr "CTRL_Hip.tz" "Leg_Ctrls.dnsm[9]"; connectAttr "CTRL_Hip.ty" "Leg_Ctrls.dnsm[10]"; connectAttr "CTRL_Hip.tx" "Leg_Ctrls.dnsm[11]"; connectAttr "Leg_Ctrls_CTRL_Foot_rotateZ.o" "Leg_Ctrls.av[1]"; connectAttr "Leg_Ctrls_CTRL_Foot_rotateY.o" "Leg_Ctrls.av[2]"; connectAttr "Leg_Ctrls_CTRL_Foot_rotateX.o" "Leg_Ctrls.av[3]"; connectAttr "Leg_Ctrls_CTRL_Foot_translateZ.o" "Leg_Ctrls.lv[1]"; connectAttr "Leg_Ctrls_CTRL_Foot_translateY.o" "Leg_Ctrls.lv[2]"; connectAttr "Leg_Ctrls_CTRL_Foot_translateX.o" "Leg_Ctrls.lv[3]"; connectAttr "Leg_Ctrls_CTRL_Knee_translateZ.o" "Leg_Ctrls.lv[4]"; connectAttr "Leg_Ctrls_CTRL_Knee_translateY.o" "Leg_Ctrls.lv[5]"; connectAttr "Leg_Ctrls_CTRL_Knee_translateX.o" "Leg_Ctrls.lv[6]"; connectAttr "Leg_Ctrls_CTRL_Hip_translateZ.o" "Leg_Ctrls.lv[7]"; connectAttr "Leg_Ctrls_CTRL_Hip_translateY.o" "Leg_Ctrls.lv[8]"; connectAttr "Leg_Ctrls_CTRL_Hip_translateX.o" "Leg_Ctrls.lv[9]"; connectAttr "motionPath1_uValue.o" "motionPath1.u"; connectAttr "Motion_PathShape.ws" "motionPath1.gp"; connectAttr "positionMarkerShape1.t" "motionPath1.pmt[0]"; connectAttr "positionMarkerShape2.t" "motionPath1.pmt[1]"; connectAttr "Leg_Rig.tmrx" "addDoubleLinear1.i1"; connectAttr "motionPath1.xc" "addDoubleLinear1.i2"; connectAttr "Leg_Rig.tmry" "addDoubleLinear2.i1"; connectAttr "motionPath1.yc" "addDoubleLinear2.i2"; connectAttr "Leg_Rig.tmrz" "addDoubleLinear3.i1"; connectAttr "motionPath1.zc" "addDoubleLinear3.i2"; connectAttr "Motion_PathShape.ws" "walkingCurveInfo.ic"; connectAttr "lightLinker1.msg" ":lightList1.ln" -na; connectAttr "pCubeShape1.iog" ":initialShadingGroup.dsm" -na; connectAttr "pCubeShape2.iog" ":initialShadingGroup.dsm" -na; connectAttr "pCubeShape3.iog" ":initialShadingGroup.dsm" -na; connectAttr "pCubeShape4.iog" ":initialShadingGroup.dsm" -na; connectAttr "pCubeShape5.iog" ":initialShadingGroup.dsm" -na; connectAttr "pCubeShape6.iog" ":initialShadingGroup.dsm" -na; connectAttr "Leg_Ctrls.pa" ":characterPartition.st" -na; connectAttr "ikRPsolver.msg" ":ikSystem.sol" -na; // End of Walk_Cycle_MoPath_Tutorial.ma